Ceskion

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Ceskion

Primary Canon

???

Demonym

Ceskian

Dominant Race(s)

Sarkiri, Kovulzel, Litarian

Major Deities

???

Official Languages

Common, ???

Radius

0.49 r(S)

Gravity

0.80 g

Orbital Period

280 d(Ce)

Rotation Period

22 h


Ceskion (also known as Litaria) is a planet in the Manaverse. It is shared by two dominant races, the Sarkiri and the Kovulzel, but was formerly dominated by the Litarians. It shares the Corian Star System with Euthora and Ferona.

Geography

Ceskion is located fairly close to its sun, which renders it as a fairly arid planet. It receives lots of sunlight, and is overall very hot in terms of climate. Ceskion features little water, although there are many dense jungles and vast desert areas across the planet's surface. It is also quite mountainous with several craggy areas. In several locations on the planet, there exist lava plains that [...].

Continents

Regions

Major Landmarks

Ecology

In Ceskian ecosystems, sound is of vital importance as most creatures respond better to sonar stimuli than stimuli to the other senses. The majority of Ceskian plants attract pollinators through sound, rather than color or scent. This leads to Ceskian flora on a whole being much more "muted" in terms of color. Some vined plants may wrap around and attach themselves to animals in order to move from nutrient-poor soil. From there, the vines will use dirt, insects, dead skin caught in the animal's fur, or even pierce the still-living animal for its blood in order to obtain nutrients.

Ceskion's desert areas often feature gigantic, sentient constructs that the Sarkiri refer to as "ribbon serpents." They are constructs of red and gold silk that have been magiologically enchanted to fly listlessly around the desert areas. The ribbon serpents come in various sizes, ranging anywhere from human-sized to colossal lengths. Although they appear harmless, these constructs will attack with magic in the event that something approaches too close to it. Their size is relative to their strength and threat level; the human-sized serpents are mostly harmless, whereas the largest of the serpents are extremely dangerous. It is believed that these ribbon serpents are remnants of a bygone era on the planet, and were once the guardians of an older civilization.

Races

Sarkiri

Main Article: Sarkiri

The Sarkiri are a race of bipedal, digitigrade reptiles with hooked talons. Their splayed talons allow them to stride on loose sand without sinking in. In general, Sarkiri have brightly-colored feathers on their skulls and backs, with males having brighter plumage than females. Along with their feathers, Sarkiri also have spikes that line their heads and spines. They have long horns made of bone, with long, blunt snouts. Sarkiri are obligate carnivores and cannot create the proteins necessary for survival from the raw materials like herbivores can; thus, they eat creatures which have already done it for them. Sarkiri speak in smooth, and slightly sibilant or raspy voices.

Sarkiri have tetrachromatic eyes, and are able to see into the ultraviolet section of the color spectrum. They will commonly tattoo their faces with vibrant warpaint, which also reflects ultraviolet light. Their warpaint appears more vibrant to them than to other creatures, as the Sarkiri can see a wider range of color. The Sarkiri predominantly hunt at night, which means that their warpaint functions to signal the presence of one Sarkiri to another while hunting. This way, they can still remain hidden to their prey. They are predators to the other major Ceskian race, the Kovulzel. Sarkiri are nocturnal, and their reflective warpaint also absorbs and retains the heat from ultraviolet rays. They spend most of the day sleeping or basking in the hot desert sunlight, storing heat to keep these reptiles warm when the temperature plummets at night.

Stealth and silence are culturally prized by the Sarkiri, and they tend to keep strong familial and platonic relationships. It is rare to see a Sarkiri traveling alone, as they prefer to travel in pairs or with family units. As they are a nomadic race, the traveling Sarkiri family units will eventually coalesce into a single community, forming tribes out of several atomic units. It is common for Sarkiri to "trade" individuals in order to bring new blood into groups, or otherwise join entirely together. Their nomadic tendencies eventually leads to them taking an interest in spacefaring technology, enabling them to travel to other planets such as Ferona.

When traveling, the Sarkiri are able to run at a good speed across flat terrain or the desert. By using their tails to balance, they are able to briefly drop to all fours in order to run more quickly, but in general the Sarkiri prefer a bipedal stance.

Kovulzel

Main Article: Kovulzel

Light-colored mammals with dark markings. Spotted pelts, have long, furred tails with rings. Retractable claws and large ears.

They have the vocal cord structure for higher-pitched, animal-like cries, which they use to call their mounts. They may also use this in hunting, to deceive prey or scare off a predator.

Omnivorous/mesocarnivorous, prefer fruit. Tend their own crops. Semi-arboreal, crepuscular and nocturnal. Have large eyes which reflect light.

Are very loyal individuals, creating very tight family bonds. While rare to see a Sarkiri alone, it is unheard of to see a Kovulzel alone; they will do all they can to stay with even a small group, and will often resort to suicide if that is not possible.

Litarian

Ceskian birdlike bipedal creatures: http://puu.sh/q04qm/c5355d31d8.jpg

Were the "original" civilization before the Sarkiri and Kovulzel achieved sapience

Mesocarnivorous. Eat mainly desert fruits, but are efficient predators that kill quickly and cleanly.

Were phenomenally adept with magic, created sprawling civilizations in the desert guarded by the Ribbon Serpents. Playful, intelligent, generally good-natured. Disliked conflict and would rather set up trade than go to war. Believed that intelligence could stifle the natural aggression of predatory creatures.

Somehow angered Cozion, who removed their sapience to undo all the work they'd put forth towards peace. Eventually became rare and only found in the ruins of their cities. Ribbon Serpents still guard them, thus the Sarkiri haven't been able to discover the race's existence.

  • [01:46:35] Keileon I know what the Sarkiri believe, but they're only partly correct. I don't know the Kovulzel yet, but they're likely not right either
  • [01:47:09] Keileon In fact if any of the races know what's actually up with the pantheon it's probably that birdlike species I'm developing
  • [02:06:09] Keileon The birdlike race that lost their sapience- I'm pretty sure they were cursed by Cozion as some sort of punishment. He's definitely not the most benevolent deity and I feel like if there was any god the race would anger it'd be him
  • [02:14:32] Keileon In fact I think I've figured out a bit more about them
  • [02:16:25] Keileon They held to the belief that aggression could be stifled with intelligence, which would foster peace. Somehow they angered Cozion, who revoked that intelligence to undo all the progress towards peace they made, turning them into voracious and nonsapient hunters among their ruins
  • [02:17:01] Keileon And of course Dyovyhr probably stood idly by because he didn't care enough

Native Species

Both of the dominant races on the planet ride large, lean, quadrupedal reptiles known as [...] as mounts. These reptiles are lean, hardy creatures who are quick and agile. They are best suited for traversing rocky or mountainous areas, but their lean frame and agility make them fit for traveling through the dense jungle areas of Ceskion as well. In the case of both the Sarkiri and the Kovulzel, these reptiles were either naturally domesticated or specifically bred with the intention of them being used as a mount. In nature, they are generally predators.

Tarnished Drakes

  • Nonsapient, draconic
  • Low-slung, almost serpentine, very long but fairly short (tiger-height at shoulder)
  • Arboreal and amphibious jungle-dwellers; reptiles
    • Can hold breath underwater for long amounts of tie, though must surface for air
  • Wings poorly suited for flight, but make for excellent swimming ability
    • Can also use wings to glide between trees, but cannot maneuver easily when in true flight
  • Spit acid; highly venomous (potent hemotoxin)
  • Tarnished-looking metallic colors, commonly copper and green
  • Use large, jagged horns for courting displays; males fight by headbutting and locking horns
  • Apex predators that compete with the Sarkiri for prey
    • Vicious carnivores which will often tear prey to shreds before eating
    • Sarkiri admire and respect the drake's cunning and strength; treat it as one of Dyovyhr's topmost creations

Culture

Language

Technology

spacefaring

Theology

Kovulzel Beliefs

The Kovulzel have an intricate pantheon with both greater and lesser deities. These gods represent broad, overarching concepts as well as the aspects of the tight family units the Kovulzel create.

Greater Circe
Lesser Circle

Sarkiri Beliefs

The Sarkiri believe in primal, wild deities that are referred to as Aspects, rather than gods. The Aspects are representative of traits of the Sarkiri's tribal, nomadic, and predatory society. The belief in the Aspects may vary from tribe to tribe, as the spread of information pertaining to them comes organically through intertribal contact. Dyovyhr is the only truly universal Aspect, inasmuch as he is the most important to all of Sarkiri kind.

  • Dyovyhr, Aspect of the Hunt: Dyovyhr is by far the most important of the Sarkiri Aspects. He is said to bestow fruitful hunts on the tribes of Sarkiri.
  • Apion, Aspect of Secrecy: Apion is related to the importance of stealth and secrecy in Sarkiri society. They prize silence due to the world around them making so much noise. A saying associated with Apion is "When the world around us sings, silence is our ally."
  • Laqris, Aspect of Exploration: Laqris is the Aspect of Exploration and represents the Sarkiri nomadic nature and wanderlust. While part of the reason the Sarkiri are always moving is because of the nature of the desert, the sense of exploration truly drives their nomadic tendencies.
  • Cozion, Aspect of Blood: Cozion is different from the other Aspects, as his more "devout" followers have the air of a cult in some ways. However, this cult also consists of the majority of the race's population. He is representative of the more violent natures of the Sarkiri hunters, and is also the reason why the Sarkiri often take up an "assassin-type" role. The Sarkiri culture is such that their assassins do everything in the name of Cozion.

Politics

Ceskian Calender

Inhabitants

Notable Characters

History

Trivia

  • The Ceskian moon(s) reflects ultraviolet light, rather than absorbing it like the moons of other planets. The Sarkiri evolved accordingly.
Planets
Almathea Armonia Boravel CausicaIcon.png Celaflora Ceskian Icon s.png Crysia Daeridune icon.png DeveronIcon.png Ellon EuthoraIcon.png FeronaIcon.png GreniouIcon.png Kaichrona Karthoum Mantua Ocera OP 150.png Rinul icon.png Rokans 150.png SyelsumoiaIcon.png Terra gradient.png Thyria150.png Vansyr VindrgardIcon.png YulatraIcon.png