Difference between revisions of "Ra'nun Agma"
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+ | '''Ra'nun Agma''' is a [[Demonkin]] weaponsmith, specializing in woods and glasses, as well as an ex-mercenary of the [[Grey Aegis]] clan. | ||
==Appearance== | ==Appearance== | ||
− | + | 182 cm (~5'11"-6') tall, 72 kilograms, with ashen grey skin. Two glossy black horns jut from his temples, curving back in a crescent shape. Spiky, jet-black hair cascades well past his shoulders, and is kept free, though held back because of his horns. He is lean and well-muscled, strong from living in the wilderness for many years. His features are strong--heavy brow, chiseled jaw, and angular eyes. His back, shoulders, arms, and chest are all tattooed with intricate knotwork. | |
==Personality== | ==Personality== | ||
− | + | Ra'nun is quiet and reserved. He is somewhat grumpy and gruff, but he's got a tender heart, deep down. He is quick-witted, despite not having a formal education. He does not trust clans very much, after what happened with his last clan. | |
==Skills and Abilities== | ==Skills and Abilities== | ||
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==Relationships== | ==Relationships== | ||
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==History== | ==History== | ||
− | + | Born in city controlled by a powerful demonkin clan, Ra'nun grew up among the woodworkers and craftsmen. He didn't have much magical potential, but he was still good with his hands so he was apprenticed at a young age. He eventually joined up with a clan of demonkin mercenaries and craftsmen, known as the [[Grey Aegis]]. He remained with this clan, until he broke an important by taking materials without permission to forge a weapon. He was run out, and he thought he was being pursued, but a clan of knights came after the mercenaries. As it turns out, members of Grey Aegis were secretly raiding and robbing smaller settlements, and the leader was wanted by several clans. | |
==Quotes== | ==Quotes== | ||
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==Trivia== | ==Trivia== | ||
− | [ | + | [[Category:Characters]][[Category:Vansyri Characters]] [[Category:Vansyri Demonkin]] |
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Latest revision as of 19:00, 4 May 2016
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Ra'nun Agma is a Demonkin weaponsmith, specializing in woods and glasses, as well as an ex-mercenary of the Grey Aegis clan.
Contents
Appearance
182 cm (~5'11"-6') tall, 72 kilograms, with ashen grey skin. Two glossy black horns jut from his temples, curving back in a crescent shape. Spiky, jet-black hair cascades well past his shoulders, and is kept free, though held back because of his horns. He is lean and well-muscled, strong from living in the wilderness for many years. His features are strong--heavy brow, chiseled jaw, and angular eyes. His back, shoulders, arms, and chest are all tattooed with intricate knotwork.
Personality
Ra'nun is quiet and reserved. He is somewhat grumpy and gruff, but he's got a tender heart, deep down. He is quick-witted, despite not having a formal education. He does not trust clans very much, after what happened with his last clan.
Skills and Abilities
Magic
Inherent Abilities
Learned Skills
Powers
Soul Phantasms
Domains
Possessions
Combat
Techniques
Relationships
History
Born in city controlled by a powerful demonkin clan, Ra'nun grew up among the woodworkers and craftsmen. He didn't have much magical potential, but he was still good with his hands so he was apprenticed at a young age. He eventually joined up with a clan of demonkin mercenaries and craftsmen, known as the Grey Aegis. He remained with this clan, until he broke an important by taking materials without permission to forge a weapon. He was run out, and he thought he was being pursued, but a clan of knights came after the mercenaries. As it turns out, members of Grey Aegis were secretly raiding and robbing smaller settlements, and the leader was wanted by several clans.