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| ====Aeneryia==== | | ====Aeneryia==== |
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− | Aeneryia is an ancient land, located on a northern section of a continent to the northeast of Planaya. The mixture of harsh climate at sea and ring of mountains blocking passage to the water isolate the country. The geology within the country itself is oddly varied for such a northern land, only the northern province receives the harsh polar weather of the coasts that line Aeneryia.
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− | Aeneryia is an empire, the land separated into five provinces, one for each cardinal direction, and what is basically a super-massive city in the central as the fifth. The Northern capital is Autumn's End, and is ruled by House Ilyna. Their sigil is a black lion on a maroon field. The Southern province is a mild-weathered jungle, the ruling seat of which is a large stone-walled city covered in the vines of the surrounding landscape. It is known as Mertell, and it is ruled by House Khaaj, whose sigil is a silver viper curling along the length of a tan bow. The Eastern province is a cooler forest, cut through by many rivers. The capital is Gilt Harbor, and it is under the control of House Taiir, whose sigil is a golden eagle soaring through the air with a grey fish in it's talons. The Western province is mainly a large meadow, dotted with forests here and there. It is also home to the largest lake in Aeneryia, Cyclone's Eye. The capital is known simply as The Tower, which is a nine hundred foot tower that can house entire cities. A small mountain range is behind the tower, adding to it's gargantuan appearance. It is rumored that the subspecies of dragons native to Aeneryia originated here, and The Tower is rumored to be built on the burial ground of the largest dragon ever known, Ierys, the White Shadow. The Tower is held by House Cyro, whose sigil is The Tower in grey, with a giant crow on top. Finally, there is the Central province, the heart of the empire. The seat of power is the flaming throne, a throne made of melted blades and dragon bones. Blades fan out behind the person seated, and the bones of dragon wings with artificial wing membrane pulled over seem to cloak the ruler. It isn't unheard of for the throne to injure a person. The current High King is Daeyn Argarya, and the Argarya line has ruled for seven hundred years. The King's sigil is three dragons, one pitch-black, one a deep blue, the last a glimmering silver. King Daeyn's mount is actually a sleek, silver dragon by the name of Rhaenys.
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− | After the fall of Daeyn's predecessor, Drogoth, the family controlling Autumn's End, House Urochyon, was replaced with House Ilyna. This sparked a rebellious uprising in the West and North, with the houses sworn to Urochyon raising arms against Iylna forces that were coupled with the might of Daeyn's Dragonknights. The fight lasted for three years, ending in a bloody slaughter of Urochyon children, many of whom were scarce older than ten. Lord Edwin Urochyon sent his wife and daughter to the coast, to flee Aeneryia until it was safe for them to return. Edwin continued fighting, though was eventually caught and executed. The Urochyon girl is being hunted to this day, as her claim is as good as any man's, due to the North's tradition of agatic primogeniture.
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− | Aeneryia's population is somewhere within the range of 30 million to 40 million. The land is quite large, and many people live in the central Empire. Many minor houses dot the provinces, though only the capitals are given the official title of 'Lord', though every House is led by a lord or lady.
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− | The military is divided among each Lord, though the King still has complete control over every branch. The North is known for seasoned warriors who are incredibly tough and very large. There are very few knights, due to the Northmen keeping different gods than the other provinces. The West is known for archers, wielding both bow and greatbow. The Southern warriors fight with spear and buckler, as well as using poisons. The East is renowned for it's knights that fight with lance and morning star, while the Dragonknights of the High King are what make Aeneryia famous, though the term is a misnomer. Very few actually ride dragons, though they fight with longsword and pyromancy.
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− | There is an order of knights sworn to be the king's personal guard, known as the Scales of Io, after the empire's chief deity. It is made up of nine knights, one from each ruling house, minus the royal family, and five more nights, one from each province, chosen in a grand tourney at the time of the preceding knight's death. They are considered the finest knights in Aeneryia, and for some, the world. They very rarely leave the King's side and are sworn to keep all of his secrets. They serve for life, though it is possible to be dismissed, and are required to remain celibate while they serve. It is ignored on occasion, though every Scale remains unmarried.
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− | Magic is somewhat uncommon throughout Aeneryia, with only two guilds actively and openly practicing magic. The pyromancer's guild, which teach manipulations of fire, and the blacksmith's guild, the master smiths using magical song to forge unusual alloys to create legendary blades, though the process is long and difficult, as well as requiring blood sacrifices. Sometimes the process even kills the smith. The blades produced are known as "Songsteel", "Brightsteel", and even "Dragonsteel". Each is different, but all are vastly superior to any other type of blade.
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− | Even though the Urochyons were thought to have been eradicated ten years ago, whispers of rebels are frequent among the King's advisers.
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| ====Amaranthos==== | | ====Amaranthos==== |
Latest revision as of 00:31, 18 July 2017
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Primary Canon
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Galamion
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Demonym
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Galamian
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Dominant Race(s)
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Humans, Elves, Trolls, Fairies, Faceless, Vampires, Werewolves
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Major Deities
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Official Languages
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Radius
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Gravity
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Orbital Period
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Rotation Period
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Galamion is a planet within the Manaverse.
Geography
Continents
Aeneryia
under construction
Amaranthos
- Main Article: [[{{{1}}}]]
Deunti
- Main Article: [[{{{1}}}]]
Deunti is a country in the north of Galamion. It is a powerful nation ruled by a Theocratic government. The government is led by a group of 7 Priests and Priestesses known as The Circle. Their power comes from their ability to move The Collective, the hive mind that connects every citizen of Deunti, towards a common goal. The Provinces are run from the provincial Capitol by a group of Three Priests/Priestesses except for the Province that has Unity City, which is the capitol of Deunti.
Deunti actively trades with the majority of the other nations and exports mainly spices and gems. They import fine textiles, rare metals, and technology. Piracy has recently become an issue along the southern coast of Deunti and now the majority of Deuntian ships and incoming trade ships are escorted into harbour. Trade between the cities of Deunti is also healthy and the overall economy is strong, but not the strongest in the world.
The environment is somewhat varied. Southern Deunti is dominated by a desert while the rest of the land is divided between Riverlands, plains, forests, and mountain ranges.
Eshdao
- Main Article: [[{{{1}}}]]
Eshdao is a rich, isolated country located on a high peninsula in southeast Galamion. It is separated from the rest of the world by the vast ocean and magical reenforced walls. They make no contact with the outside world, in fact, most Eshdaoans are not allowed to go past The Wall, else they'll be killed on the spot. (However, escape isn't impossible, but it's extremely difficult.) Eshdao is a smaller country, probably about an eighth of the size of Planaya.
The economy isn't the best. There's a very wide gap between the rich and the poor, and the middle class is virtually non-existent. The gap gets wider the farther you get from The Wall and the closer you get to Iamayr.
The capital is Iamayr, also known as the City of Mages and the magic capital of the world. Of course, all of the Mages here come from wealthy families and can afford magic training. The Mage Tower is also located here, a tall misshaped tower where all the Mages-in-training and their servants live. Eshdoans rely on magic more than technology.
Eshdao is ruled by a king. A ruling family presides over each province (except for Iamayr and Obbo), and report to the king regularly. Noble titles are inherited.
Nirshire
- Main Article: [[{{{1}}}]]
Planaya
- Main Article: [[{{{1}}}]]
Planaya is a nation located in the Southwestern region of Galamion. It is also one of the largest nations of the planet, dominating half a continent. It stretches to the Jasperian Sea and contains the largest harbor on the Eastern coast. Running through the country is the River Consordia, whose source is Lake Makaya in the Feretrenne Mountains. Planaya houses some of the Feretrenne's largest peaks and are used for the observatories. It is currently ruled by a monarchy under the regime of the Sterre Family, headed by Queen Astra and her husband Lord Wildemere. Planayans have an obsession with stars and the sky. They are determined to reach space someday and be among the stars, and on the journey to reaching this goal, they have taken the science of aerodynamics to a whole new level. They have achieved the first floating city in the capital city of Estrella, powered by large magnets and even larger propellers, and you must take the ferry to reach it. The port of Carginy is bustling and brings great income into the country to fund these project with sky high prices. Planayans are over the top and want everything to shine like a star, and people find the cities very clean and well kept.
However, political turmoil is near constant, and at least once a week some politician gets assassinated or executed for assassinating a politician if they're sloppy about it. This shimmering utopia is filled with bloodshed, and don't mine getting their hands dirty with some pretty red blood.
Regions
Karafina
Major Landmarks
Ecology
Races
In Galamion, race tends to refer to whichever of the more civilized and intelligent humanoids a person belongs to, particularly Humans, Elves, and/or Faceless. There is also many "unseen" races of which many of the more dominant ones are mostly unaware of: Fairies, Trolls, Vampires, and Werewolves.
Native Species
Culture
Language
Technology
Galamion technology is rather primitive compared to that of other planets. While it may vary from country to country, most Galamion technology can be easily described as steampunk, especially in Planaya with their focus on aerodynamics. Also, due to the prominence of magic in the east, the two are often combined to create various contraptions, such as the mechanical flying broom.
Theology
Politics
Inhabitants
Notable Characters
History
Trivia