Judas Numidius

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Judas Numidius
Image coming soon.

Aliases

Jude

Age

2000 (Current incarnation), 120000 (counting all past and current incarnations as one being)

Gender

Male

Species

Half-deity, commonly depicted as a Lycan vampire

Homeworld

Ferona

Domain

{{{Domain}}}

Soul Phantasms

Hydroimpery, Cryoimpery, Psionicism

Affiliations

Leader of unknown Feronite group (Feronite incarnation), Cult of Ustream (Cult of Ustream incarnation)

Relatives

House Numidius


Judas Numidius, more commonly known as Jude, is a Feronite demigod whose common depiction is that of a Lycan. He takes a minor role in The Twelve--the group of twelve major Feronite deities and their relatives--as Divine Messenger and successor to the Feronite god of water, Itius Numidius. Given his surname, he is a member by blood of House Numidius, one of the three Houses that all Feronite deities belong to. He, like many other minor deities and demigods, has a limited lifespan per incarnation--five thousand years in his case--but will subsequently reincarnate in a new body with the same abilities. As a result of this, he tends to forget a lot of information between incarnations, and as such, keeps permanent records of where he's been in the Great Library of Frost Manor. In addition, he bears a strong affinity to the elements of music, and usually makes that very well-known.

Appearance

Jude's appearance as commonly depicted at holy sites and in scripture is that of an average-height pure white Lycan, but with several key differences; for one, many features that would be attributed to his skin color are a deep, watery blue instead of black, such as his nose and hand/foot pads. In many observed incarnations, his nails are also of the same hue of blue. His eyes match at all times, except when he loses control, at which point they flash to red. At any point, any of the blue-hued parts of his body may glow.

Jude's garb consists of a loosely Roman-inspired sort of loincloth (though in his case, it is edged by platinum and almost reaches the ground on either side) containing, on the front, a stylised depiction of the symbol of House Numidius--in this case a roughly crystal-shaped version of the yin-yang symbol, with the two opposing halves as water and fire--and the back depicting sun rising over water. In addition, he wears two elegantly-cast platinum armbands, each with a large, deep blue sapphire set into them, as well as a pair of open-toed boots bearing the same gems. In some depictions, he is found wearing a toga or even a shirt and loose-fitting white pants, but this is less common.

Personality

Jude's demeanor is very caring and personable, and he makes this outwardly-visible in the way he speaks and tries to show people that there are many ways to be happy with how they are. In addition, he usually calls everyone by their true names, unless they prefer otherwise, as in the case of Dark.

When he loses control, he keeps the formal speech pattern, but come across as crazed, or even completely unhinged. He completely lets loose, whether it be for the better or for the worse of those around him.

Combat

Fighting Style

Jude's method of combat is usually very calculated and sometimes reserved. He prefers to consider outcomes before acting, though sometimes he throws caution to the wind and simply likes to show off how flamboyant he can make an attack. It is as a result of this that some of his incarnations had died before they were due to do so.

Powers

  • Manipulation of the States of Water: This is more an all-encompassing term to describe his far-reaching ability to command,create and destroy water and water mana in all its forms than anything, and covers hydroimpery and cryoimpery among other things.
  • Psionicism: This was borne as a result of him being created as the Divine Messenger of The Twelve; where he could not deliver messages by hand, he had to be able to deliver them regardless, so mental deliverance was the option chosen when he was created. A side effect of this was him eventually becoming trained to use the associated Garnere Range of Frequencies for other applications.

Abilities

  • Vampire abilities: Vampirism grants Jude a full complement of seperate non-power abilities, listed below. Notably missing from ths list are lifespan enhancements. This is mainly due to the fact that while Jude is a vampire, his specific instance is a special case; what would become Jude was partially corrupted during the initial stages of creation by Nycas, the Feronite god of darkness, and as a result, even though he dies and is reincarnated every five thousand years, all incarnations end up being vampiric.
    • Enhanced senses: Jude has better low-light and night vision as a result of being a vampire. As well, his sense of smell is far more acute than a normal Lycan's.
    • Heightened reflexes and speed: As a vampire, he uses these to catch potential victims, depending on whether he feels like it.
    • Enhanced strength: Though this may not manifest in some vampires, Jude possesses enhanced physical strength, though not to the same degree as Dark.
  • Divine rebirth: Every five thousand years, provided ideal circumstances, Jude's current physical body "dies," and his soul is placed in a new, younger version of his most common "Biblical" depiction, with few noted exceptions. As a result of this, he loses most memories from his previous incarnation.
  • The Frost Realm: Jude has a sort of pocket dimension in all incarnations, which he knows as the Frost Realm. He can open portals to and from this dimension at will.

Equipment

  • Frozen Shards: A set of two unmelting, nigh-unbreakable magical ice whip swords that he can summon at will.

Strengths & Immunities

Jude, through his highly-trained ability to tap into psionic and radical frequencies, has become immune to most all mortall-comprehensible mental attack. He achieves this through use of a passive system of frequency-based mental obfuscation; that meaning nobody on the outside can pinpoint exactly what his mind is operating on from one second to the next. In addition, being of divine blood as well as a vampire, he is immune to almost all diseases.

Weaknesses & Fears

His use of radical frequencies is both a blessing and a curse, as if s force is beyond comprehension to the mind of even the most powerful mortal, he simply loses control when trying to make sense of it. Also, despite essentially being an immortal in the strict sense, he, as well as his cousin Dennis and any other divine creations, can be permanently dealt with provided enough damage is applied to his soul.

Relationships

History

Creation and Corruption

Growing Pains

ARKNET

Cult of Ustream

Quotes

Trivia

  • His appearance in ARKNET and Cult of Ustream was not that of his initial incarnation.