Difference between revisions of "Ceskion"

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{{Infobox Planet|Box title=Ceskion|image=|Canon=???|Demonym=Ceskian|Races=Lizardpeople, Genetpeople|Deities=???|Languages=Common, ???}}
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{{Infobox Planet|Box title=Ceskion|image=|Canon=???|Demonym=Ceskian|Races=Sarkiri, Kovulzel|Deities=???|Languages=Common, ???}}
  
 
'''Ceskion''' is a [...]
 
'''Ceskion''' is a [...]
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===Races===
 
===Races===
====Lizardpeople====
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====Sarkiri====
 
Bipedal, digitigrade reptiles (porting Argonians from Skyrim) with hooked talons like raptors. Have brightly-colored feathers on skull and back; commonly tattoo their faces with vibrant warpaint. Have long horns made from bone, long, blunt snouts, and spikes on head and spine.
 
Bipedal, digitigrade reptiles (porting Argonians from Skyrim) with hooked talons like raptors. Have brightly-colored feathers on skull and back; commonly tattoo their faces with vibrant warpaint. Have long horns made from bone, long, blunt snouts, and spikes on head and spine.
  
Lizardpeople culturally prize stealth and silence, being the rogues and assassins of a generic adventuring party. Possible Dark Brotherhood port.
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Sarkiri culturally prize stealth and silence, being the rogues and assassins of a generic adventuring party. Possible Dark Brotherhood port.
  
 
Smooth, slightly sibilant and/or raspy voices, the kind of voice you'd expect from a snake.  
 
Smooth, slightly sibilant and/or raspy voices, the kind of voice you'd expect from a snake.  
  
Splayed, digitigrade talons allow lizardpeople to stride on loose sand without sinking in. Using their tails as balance, they are able to briefly drop to all fours to run more quickly, but overall prefer a bipedal stance.
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Splayed, digitigrade talons allow Sarkiri to stride on loose sand without sinking in. Using their tails as balance, they are able to briefly drop to all fours to run more quickly, but overall prefer a bipedal stance.
  
 
Obligate carnivores.
 
Obligate carnivores.
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Can be found on Ferona due to nomadic nature leading them to take interest in traveling to other planets.
 
Can be found on Ferona due to nomadic nature leading them to take interest in traveling to other planets.
====Genetpeople====
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====Kovulzel====
 
*https://en.wikipedia.org/wiki/Genet_%28animal%29
 
*https://en.wikipedia.org/wiki/Genet_%28animal%29
 
*https://upload.wikimedia.org/wikipedia/commons/2/21/Pardine_Genet_at_WWP.jpg
 
*https://upload.wikimedia.org/wikipedia/commons/2/21/Pardine_Genet_at_WWP.jpg
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Light-colored mammals with dark markings. Spotted pelts, have long, furred tails with rings. Retractable claws and large ears.
 
Light-colored mammals with dark markings. Spotted pelts, have long, furred tails with rings. Retractable claws and large ears.
  
Ride the same quadrupedal reptilian mounts the lizardpeople do.
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Ride the same quadrupedal reptilian mounts the Sarkiri do.
  
 
They have the vocal cord structure for higher-pitched, animal-like cries, which they use to call their mounts. They may also use this in hunting, to deceive prey or scare off a predator.
 
They have the vocal cord structure for higher-pitched, animal-like cries, which they use to call their mounts. They may also use this in hunting, to deceive prey or scare off a predator.
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Omnivorous/mesocarnivorous, prefer fruit. Tend their own crops. Semi-arboreal, crepuscular and nocturnal. Have large eyes which reflect light.
 
Omnivorous/mesocarnivorous, prefer fruit. Tend their own crops. Semi-arboreal, crepuscular and nocturnal. Have large eyes which reflect light.
  
Are very loyal individuals, creating very tight family bonds. While rare to see a lizardperson alone, it is unheard of to see a genetperson alone; they will do all they can to stay with even a small group, and will often resort to suicide if that is not possible.
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Are very loyal individuals, creating very tight family bonds. While rare to see a Sarkiri alone, it is unheard of to see a Kovulzel alone; they will do all they can to stay with even a small group, and will often resort to suicide if that is not possible.
  
 
===Native Species===
 
===Native Species===

Revision as of 08:09, 25 August 2015

Ceskion

Primary Canon

???

Demonym

Ceskian

Dominant Race(s)

Sarkiri, Kovulzel

Major Deities

???

Official Languages

Common, ???

Radius

Gravity

Orbital Period

Rotation Period


Ceskion is a [...]

Geography

Possible maps:

Not completely desert planet, but desert is a large centerpoint of current dev

Continents

Split

Into

Subsections

For

Each

Continent

Regions

Major Landmarks

Ecology

Gigantic constructs of red and gold silk enchanted to fly around the desert areas. Appear harmless, but these "ribbon serpents" are said to be ancient guardians of an older civilization.

Plants attract pollinators through sound, rather than color and scent. Sound itself is of importance on this planet; most creatures respond to it better than stimuli to other senses. Some of the vined plants may wrap around and attach themselves to animals, in order to move from nutrient-poor soil. From there, it will use dirt, insects, or dead skin caught in the animal's fur, or even pierce the still-living animal for its blood, in order to gain nutrients.

Races

Sarkiri

Bipedal, digitigrade reptiles (porting Argonians from Skyrim) with hooked talons like raptors. Have brightly-colored feathers on skull and back; commonly tattoo their faces with vibrant warpaint. Have long horns made from bone, long, blunt snouts, and spikes on head and spine.

Sarkiri culturally prize stealth and silence, being the rogues and assassins of a generic adventuring party. Possible Dark Brotherhood port.

Smooth, slightly sibilant and/or raspy voices, the kind of voice you'd expect from a snake.

Splayed, digitigrade talons allow Sarkiri to stride on loose sand without sinking in. Using their tails as balance, they are able to briefly drop to all fours to run more quickly, but overall prefer a bipedal stance.

Obligate carnivores.

Tend to keep strong bonds with friends and family. It is rare to see one traveling alone; most commonly travel in pairs or family units. Tend to have a strong tribal culture.

Nomadic. Can run at good speeds across flat terrain or the desert, but usually ride large, lean quadrupedal reptiles like horses across rocky or mountainous areas.

Can be found on Ferona due to nomadic nature leading them to take interest in traveling to other planets.

Kovulzel

Light-colored mammals with dark markings. Spotted pelts, have long, furred tails with rings. Retractable claws and large ears.

Ride the same quadrupedal reptilian mounts the Sarkiri do.

They have the vocal cord structure for higher-pitched, animal-like cries, which they use to call their mounts. They may also use this in hunting, to deceive prey or scare off a predator.

Omnivorous/mesocarnivorous, prefer fruit. Tend their own crops. Semi-arboreal, crepuscular and nocturnal. Have large eyes which reflect light.

Are very loyal individuals, creating very tight family bonds. While rare to see a Sarkiri alone, it is unheard of to see a Kovulzel alone; they will do all they can to stay with even a small group, and will often resort to suicide if that is not possible.

Native Species

Culture

Language

Technology

Theology

Politics

Ceskian Calender

[Anything Else Unique to the Planet]

Inhabitants

Notable Characters

History

Trivia