Talk:Elemental Spectrum

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how format

See: Header. How are we going to go about formatting this page? Any ideas on how to begin? --Eebit (talk) 08:24, 19 April 2014 (UTC)

Development Chat

Morning of Saturday, April 19th, 2014. Discussing concepts surrounding the Elemental Spectrum, as well as "extraspectral" elements.

  • [02:44:39] <Eebit> Elemental Spectrum Manaverse page using Gigaesthetics
  • [02:44:41] <Eebit> ??
  • [02:44:56] <Shadow> yes pls?
  • [02:45:05] <Shadow> Like, the /actual/ spectrum
  • [02:45:07] <Eebit> we should do the thing
  • [02:45:16] <Shadow> how begin
  • [02:45:23] <Eebit> explosions
  • [02:45:27] <Eebit> probably
  • [02:45:45] <Eebit> press alt + f4 to create a perfect page
  • [02:47:18] <Shadow> no pls
  • [02:47:52] <Shadow> But yeah what do you have in mind for the page?
  • [02:47:58] <Shadow> I think this is something we could work together
  • [02:48:06] <Shadow> seeing as literally nobody wants to contribute to these sort of things
  • [02:49:10] <Eebit> I know it needs to have the table that Giga had for Rokans, or something akin to that
  • [02:49:54] <Shadow> Yeah, definitely.
  • [02:51:27] <Eebit> But really, apart from that, I don't know the major functions of the Elemental Spectrum, nor how it resonates with Mana
  • [02:51:40] <Eebit> Beyond what you had emailed Zio towards the start of his mission
  • [02:55:03] <Shadow> Basically the elemental spectrum is the "wavelength" that categorizes the elements. 7 colors + black/gray/white
  • [02:56:14] <Eebit> Okay, what are the functions? How does an individual tap into it and combine it with Mana?
  • [03:01:39] <Shadow> Well. The process of changing Mana into elemental forms is basically /generating/ the wavelength as opposed to tap into an always-existing-one. Elementally-neutral Mana doesn't have a wavelength to begin with (or rather, a wavelength without oscillation), but it can be "shifted" into elemental forms
  • [03:02:22] <Eebit> So can elements be artificially produced?
  • [03:02:26] <Shadow> That's why the process of elementalizing Mana in function to a specific element is called [Element]shifting, such as Watershifting, Darkshifting, Nullshifting, etc.
  • [03:03:54] <Shadow> That's the thing. The "spectrum" is only a loop of red through blue with "primordial" elements (Light/Dark/Arcane) set apart, so nobody can just come in and try to create a new wavelength. It doesn't work that way. However, elements CAN be artificially produced; they exist outside of the spectrum
  • [03:04:03] <Shadow> red through purple oops
  • [03:05:13] <Eebit> Okay, interesting
  • [03:05:15] <Shadow> Basically, if there is someone with an exceptionally strong affinity to a concept, it can pretty much be turned into a "extraspectral" element
  • [03:05:37] <Shadow> The most prominent thing that comes to mind is Sound, but I'm sure there's more
  • [03:05:45] <Eebit> So how does one 'formalize,' so to speak, an extraspectral element?
  • [03:07:44] <Shadow> They are not "real" elements, per se, so it doesn't normally matter if a person comes in and "defines" an extraspectral element for their magic somewhere. Since they are artificial, by nature they shouldn't be able to susbtantially change the way reality operates
  • [03:08:08] <Shadow> Sound is still sound even if someone categorizes "sound" as an element for their magic
  • [03:08:21] <Shadow> They just give a "higher purpose" so to speak, but only on a local scope
  • [03:09:13] <Eebit> That (artificial/extraspectral) should be a subheading of this page for sure
  • [03:13:04] <Shadow> Yeah. Now that the Manaverse is up and running, I've also really got to formalize / standarize terms and shit
  • [03:13:49] <Eebit> T'would certainly be helpful
  • [03:14:08] <Eebit> Especially since you are the core creator of a lot of the concepts
  • [03:14:25] <Shadow> Though so far, outside of Mana Theory, it hasn't really come to be relevant
  • [03:14:33] <Shadow> And yeah
  • [03:16:15] <Eebit> Elemental Spectrum would just be a nice thing to have up and around
  • [03:16:31] <Eebit> It'll be helpful when we start to transition away from planets and into characters
  • [03:21:39] <Shadow> More than that, just overall archiving of concepts, I suppose
  • [03:22:11] <Eebit> Formalizing and archiving. At least this way, everyone gets to be on the same page regarding the fundamental laws that we typically adhere to in RPs

--Eebit (talk) 08:24, 19 April 2014 (UTC)