Difference between revisions of "Vindrgard"

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===Major Landmarks===
 
===Major Landmarks===
 
====Arch Range====
 
====Arch Range====
The '''Arch Range''' is a mountain range of towering height, its peaks locked in snow year-round despite the planet's generally temperate climate and slight water shortage. Blizzards rock the area frequently; not even the Atchi'taii resides here. Instead, scarce dragons have been reported, as well as a species of great wolf-like beasts called the [HATI/SKOLL REFERENCE]. One of the crystals of the [FLOATING CRYSTALS] often passes over the southern cluster of peaks on its usual path, and another tends to glance the western end of the range.
+
The '''Arch Range''' is a mountain range of towering height, its peaks locked in snow year-round despite the planet's generally temperate climate and slight water shortage. Blizzards rock the area frequently; not even the Atchi'taii reside here. Instead, scarce dragons have been reported, as well as a species of great wolf-like beasts called the Ulfric. One of the crystals of the [FLOATING CRYSTALS] often passes over the southern cluster of peaks on its usual path, and another tends to glance the western end of the range.
 
====Some important crystal idk====
 
====Some important crystal idk====
  
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====Dragons====
 
====Dragons====
 
Vindrite [[dragon]]s are less humanized than the dragons on, for example, [[Euthora]], but are still sapient and more intelligent than those on [[Phantasia]]. They are rare and reclusive, residing primarily in the mountains on the surface of the planet, but may claim an unsettled floating crystal away from human habitation. Vindrite dragons have absolutely no interest in either of Vindrgard's races, instead becoming figures of awe and fear for both, particularly because of the lasting generational memories of each [[Nidhoggr]].
 
Vindrite [[dragon]]s are less humanized than the dragons on, for example, [[Euthora]], but are still sapient and more intelligent than those on [[Phantasia]]. They are rare and reclusive, residing primarily in the mountains on the surface of the planet, but may claim an unsettled floating crystal away from human habitation. Vindrite dragons have absolutely no interest in either of Vindrgard's races, instead becoming figures of awe and fear for both, particularly because of the lasting generational memories of each [[Nidhoggr]].
====[HATI/SKOLL REFERENCE]====
+
====Kiccaroq====
 +
large predatory birds with teeth
 +
====Ulfric====
 +
giant wolf-like beasts
  
 
==Culture==
 
==Culture==
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*[[Daniel Kuvalon]]
 
*[[Daniel Kuvalon]]
 
*[[Jaguar Version 21]] (''Not actually from Vindrgard'')
 
*[[Jaguar Version 21]] (''Not actually from Vindrgard'')
 +
*[[Kienaii]]
 
*[[Nathair Kigyo]]
 
*[[Nathair Kigyo]]
  

Revision as of 07:24, 12 July 2014

Vindrgard
VindrgardBetaMap.png

Primary Canon

[INSERT], Project Reverie

Demonym

Vindrite

Dominant Race(s)

Humans, Atchi'taii

Major Deities

Dreivadr, Saaldyr

Official Languages

​English, Taiin

Radius

Gravity

Orbital Period

Rotation Period


Vindrgard is a pseudo-Jovian planet in the Manaverse.

Geography

Most of Vindrgard's surface is land; the entire planet if only about 15% water. As such, most of the landmass is connected, with a few scattered islands in the shallow oceans. Continents are thus separated by mountain ranges or similar defining landmarks rather than by oceans. Most of Vindrgard's surface is dry, rocky, and barren; its atmosphere is slightly over twice as thick as a planet of its size should have. A heavy mist lingers at sea level; this mist contains chemicals that could easily prove fatal to humans but which the Atchi'taii absorb for nourishment.

Vast crystals float over [GREEN AND PURPLE], on which human society lives separate from Atchi'taii, due to the toxic mist on the surface. These crystals float through a combination of Mana flow and electromagnetism; the former grants the crystals themselves pseudosentience, while the latter allows communication between crystals via AeroComm.

Continents

YELLOW

RED

GREEN

BLUE

ORANGE

PURPLE

Regions

Surface

INSERT FLOATING CRYSTALS

Major Landmarks

Arch Range

The Arch Range is a mountain range of towering height, its peaks locked in snow year-round despite the planet's generally temperate climate and slight water shortage. Blizzards rock the area frequently; not even the Atchi'taii reside here. Instead, scarce dragons have been reported, as well as a species of great wolf-like beasts called the Ulfric. One of the crystals of the [FLOATING CRYSTALS] often passes over the southern cluster of peaks on its usual path, and another tends to glance the western end of the range.

Some important crystal idk

Ecology

Races

Humans

Atchi'taii

The Atchi'taii (singular Atchi'tai, referred in shorthand as the Taii) are feathered/scaled sapient creatures that live on the surface of Vindrgard. They are a reserved race, though they do not understand English natively and humans do not understand and are unable to pronounce Taiin- in fact, the very name of this race is the closest approximation of the actual pronunciation that humans can manage. They are an almost purely telepathic race, possessing no mouths and supplementing their telepathy with clicks and similar noises from their limbs and large, feathered tails. They also possess antennae that allow them to filter and absorb the mist they live in, making it perfectly safe for the Atchi'tai while also providing sustenance.

Native Species

Crystal Striders

Vindrite Crystal Striders are a species of domesticated animals native to the crystals above Vindrgard. The first humans to settle there considered them pests, due to their abundance and tendency to cut away large amounts of crystal, via the blades on its legs, for food. However, it was soon discovered that the Striders were extremely docile and easily tamed, and now Vindrite humans use them as mounts, similar to horses on other planets. They are quite fast runners, reaching speeds of nearly 70 miles per hour when unmounted, due to their lithe build, but cannot carry the weight of more than one person at a time. Striders are passive animals with no natural predators, easily bred in captivity, and come in a variety of light or pastel-type colors, the most common being white, pale blue, and pale pink.

Dragons

Vindrite dragons are less humanized than the dragons on, for example, Euthora, but are still sapient and more intelligent than those on Phantasia. They are rare and reclusive, residing primarily in the mountains on the surface of the planet, but may claim an unsettled floating crystal away from human habitation. Vindrite dragons have absolutely no interest in either of Vindrgard's races, instead becoming figures of awe and fear for both, particularly because of the lasting generational memories of each Nidhoggr.

Kiccaroq

large predatory birds with teeth

Ulfric

giant wolf-like beasts

Culture

Language

Most of Vindrgard's humans speak exclusively English, though those that frequent the AeroComm have developed a sort of "slang" used almost only in the AeroComm. Additionally, the Atchi'taii on the planet's surface have their own language, Taiin, although many speak English through rare encounters with humans.

Technology

AeroComm

Theology

The Pantheon

Major Gods
Minor Gods
  • ??? - God of Decay
  • ??? - Goddess of Knowledge

Asgard

The Renewal Cycle

Every millennium, Vindrgard undergoes a violent cycle of destruction, change, and renewal. This is instigated by the era's Nidhoggr, a force of nature and eternal law that manifests itself as a mortal dragon. The dragon, near the end of its assigned era, begins to destroy human civilization before going to a superweapon, using its own soul as fuel. This results in the complete destruction of civilization and the Nidhoggr's death.

Rather than going to the Spirit World, [INSERT GOD OF DECAY] collects the soul and delievers it to Saaldyr, who safekeeps it until the soul has regained its strength and the world is safe enough to allow the Nidhoggr to be reincarnated as a dragon hatchling. As some humans do survive the cataclysm, this cycle of death and rebirth has caused an inherent fear of dragons to take root in Vindrite society, despite most wanting nothing to do with humans.

The Vindrite pantheon created this cycle in order to attempt to create a perfect human civilization- barring luck, only the most resourceful or resilient humans survive the end of a cycle, thus passing on these favorable traits to their offspring. Over the cycles, society itself has evolved so that each renewal is quicker and easier than the last one.

Politics

The Eiclerians

The Vindrite Calendar

eras of 1000 years, marked xEy, where x is the era and y is the year. Hence, the x day of y month in year 620 of the Third Era would be noted "x of y, 3E620",

Inhabitants

Notable Characters

History

First Era

Second Era

Third Era

Fourth Era

Fifth Era

Sixth Era

Seventh Era

Trivia

  • Vindrgard is in the Seventh Era around the "standard" canon time, that being around the timeframe of Cult of Ustream (Canon), Fyreborne, and Oblivion Phantasy: Forsaken Malign.